The City of Swords

Session 5
Into the Woods
  • Parked the boat on the side of the river. It was damaged due to battle / fire
  • Party worked on gathering wood to help with boat repairs
  • Occasionally, a golden disk would fly overhead, that would make whirring noises. There would be an eyeball in the disk.

    • After the first couple of sightings, Kador tried, unsuccessfully, to shoot one with an arrow.
  • In an attempt to collect some more provisions, Kador and Giles searched the forest. They wandered into a glade of bounty, where they brought down a deer, and Giles was able to pick up a family of rabbits with a singular arrow. There was also a large variety of berries that people picked. Others helped bring the bounty back to camp / the boat.
  • When the boat set off, Jamie (Steve), Kador (Dave), and one other worked to help raise the gate, that the Orcs had put across the river, to prevent our boat from going through. This completed successfully, and all three jumped off of the top of the winch / grate in order to land on the boat. Jamie kindly provided feather falls to his two companions, so they wouldn't pancake on the boat.
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Session 4

We were locked in a room. There was a cauldron of pretty good tasting stew in the corner. The stew appeared to be enchanted, in that the cauldron didn’t get lower however much stew we removed.

We heard yelling from a wall. Eventually we found a book / trap door with a person chained up, and they had wasted away enough that they were able to slip out of their restraints.

After much discussion / trying to find a way out, we knocked on the door. A guard at the door asked us to wait a minute, and then gathered more guards to see us to a tower room, along with some food and baths, clothes, etc.

Later that evening, we were at a banquet for the king and queen. We were celebrating the return of their daughter, Aliana. After the banquet, we talked to the King / Queen, and found out that we were all on a quest together, looking for a cure for the plague that Aliana has. Where the nausea is a symptom of one of the later stages.

We tried to go back to the room where we emerged from the snow globes, but on the trip back, there were no snowglobes. It looked like a library instead. It was the library / office of the head wizard of the land. The person we had seen when we entered the room initially, was an apprentice of the head wizard.

We talked to a secondary wizard, who directed us to find a pillar or totem that might help us to cure Elleanna. The pillar is in control of another faction that we are not friendly with.

We set out in a boat, and were ambushed by orcs along the way. We got injured, but survived the long-distance encounter. We had just anchored the boat, and set up camp when our session ended.

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Session 3

We begin to explore the forest, and immediately run into a solid but clear wall. Heading away from the wall, we run into a desert valley with a town at the bottom.
We explore the town. Similar to the previous town, people are trapped by the builder. However, unlike the previous town, people work hard farming food, and barely survive.
There is a large statue, presumably of the builder, with a mirror pointing to the desert.

We only got minimal information from the villagers. We helped for a day, and ran into Kador’s family.
Jamie (I think) wandered into the desert in the evening and came across an invisible wall. He came across an entrance, and placed a torch to identify it.
The following evening the group followed with Steve into the desert, and tried to find the entrance to the maze. However, the torch had been swallowed by the desert.

We were confronted by a sphinx, which gave us a few questions. The first question was given through Jamie / Steve. When we failed, Jamie / Steve got turned into a zombie, and we needed to fight him. After defeat, Jamie went back to normal.
The Sphinx provided us with some more questions, and then transported us further into the maze.
Jamie guided us through the maze by femur-ing. Taking a couple femurs from skeleton archers, he would hold one out in front, and one to the right, and continued guiding us along the maze. That is, until we got to the “end”, where we attacked the wall, and it broke.
When we exited the maze, we found that we were “growing”, and we had exited a snow globe. There was actually a whole shelf of snow globes that looked very realistic, and we were able to see little people in them.
A person was in the room as we emerged, greeted us, and then ran out of the room, locking the door.
 

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Session 2

We continued to wander around the dungeon. We had mixed results with doorknobs. (some opened. Some blew fireballs at us. Some bit us.)
We fought:
Skeleton archers … which we collected femurs from.
Mites
Diseased rats, which Kador (dave) got bitten by.
Following our journey, which was nearly the whole dungeon, we exited into a forest

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Session 1: The Beggining
The Beggining

We woke up in the upper room of an inn.

Everyone felt nauseous. One exclaimed, “I’m dying!”. Thereafter, she had been dubbed “death”(Elleanna).

Wandering around the town, it seemed small, and there weren’t a lot of people. There were no visitors.  (The town is named Tahiti ('it's a magical place'))

There was a large fountain in front of the inn.

It looked like there was some device inside of the fountain. We investigated and Jamie (Steve) got injured.

After an audience with the Mayor (which took some time to arrange), we tried to find “jobs” around the town, in order to blend in.

The mayor gave us some background of the town. Namely:

  • No one remembered anything from before going to the town
  • The town was built by the “builder”
  • Once someone did leave the town. The person left through the fountain.

Stewart (Kevin) became a carver, and made a “masterpiece” of an eagle.

The next day, Stewart created a key which opened the fountain, and we exited into a hallway, which closed after we entered.

We wandered around a dungeon. We had mixed results with doorknobs. (some opened. Some blew fireballs at us. Some bit us.)

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